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AI Insights · Timothy · October 2021

Top 5 City Building Games Performance in Denmark for Q3 2021

Discover the performance trends of the top 5 city building games in Denmark during Q3 2021, including download rates, revenue, and active user statistics.

Top 5 City Building Games Performance in Denmark for Q3 2021

In Q3 2021, the top 5 city building games on a unified platform in Denmark showed varying performance trends in downloads, revenue, and active users. Here’s a closer look at their performance:

Craftheim - 3D Idle Lumberjack

Craftheim - 3D Idle Lumberjack saw a significant rise in weekly downloads, starting from a modest 41 in late June and peaking at over 3K by early September. The game also experienced an increase in weekly revenue, reaching approximately $61 by the end of September. Active users followed a similar upward trend, climbing from 45 to nearly 3.9K over the quarter.

Merge Mayor

Merge Mayor maintained a steady revenue stream, fluctuating between $299 and $630 per week. Weekly downloads showed a notable spike in early September, hitting 1.1K, up from roughly 300 in August. The game’s active user base demonstrated consistent growth, increasing from around 2.6K to 3.5K by the end of the quarter.

City Takeover

City Takeover experienced a gradual decline in both downloads and active users throughout Q3 2021. Weekly downloads dropped from over 500 in late June to just above 90 by the end of September. Active users also saw a steady decrease, moving from nearly 4K to about 2.2K. Revenue remained relatively low and stable, hovering around $12 to $30 weekly.

SimCity BuildIt

SimCity BuildIt, a well-established title, generated substantial weekly revenue, ranging from $960 to nearly $2K. Downloads showed a slight increase in mid-September, peaking at 505, while active users displayed a robust trend, maintaining an average of around 4.5K to 5K throughout the quarter.

My Town - City Life Story game

My Town - City Life Story game experienced moderate download rates, generally between 200 and 330 weekly. Revenue saw some spikes, particularly in early August and late September, reaching up to $249. Active users remained fairly stable, averaging around 400 throughout the quarter.

These insights are based on Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021